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CCBot mod: xenons-playable-classes#555

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krypciak merged 2 commits into
stablefrom
ccbot/1
Jun 21, 2026
Merged

CCBot mod: xenons-playable-classes#555
krypciak merged 2 commits into
stablefrom
ccbot/1

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Submitted by:
xenona7_0904

@github-actions github-actions Bot changed the title CCBot stable: ccbot/1 CCBot mod: xenons-playable-classes Jun 21, 2026
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Mod info:
https://github.com/XenonA7/xenons-playable-classes
Xenon's Playable Classes \i[class-tri] \i[class-hexa] v3.3.4
Playable characters, PVP, and more!

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3.3.4 (06/20/2026)

New Content

  • Added map \xpc\bonus\map-editor-thumbnail to unused content room
  • Added "bouncy" joke base throwing attack as Lea/Hexacast custom skill

Changes

  • Hexacast art Aberrant Dissonance renamed to Aberrant Onslaught
  • The "spawn element turret" option in the art-testing map now spawns it with a random element
  • Added triangle particles to the projectile trail effect for Arcing Fae and Wave Mortar
  • Added triangle shockwave effects to the explosions of Arcing Fae and Wave Mortar
  • Added a sound effect to Triblader effect spikeBallShoot
  • Increased sound volume and variance for effect triProjetileBounce
  • Renamed proxy bounceOrb to arcingFae
  • Renamed effect frobbitLandLight to arcingFaeFinalExplode
  • Replaced all player.element conditions in base throw/melee custom skills with ELEMENT_MODE combat conditions
  • Added Z=-8 offset to amberCard2 hitboxes

Balance

  • Triblader Lightning Strike can now be dash-canceled after 0.4 seconds instead of 0.5
  • Proxy aberrantCardExplosion damageFactor reduced from 1.10 to 1.0
  • Crystal Carnage proxy hailSeeker3 random delay before shooting hailBullet3 increased fro 0-0.75 to 0-1
  • Amber Hex proxy amberCard2 looping hitbox damageFactor increased from 1.0 to 1.1

@krypciak krypciak merged commit 01caa1d into stable Jun 21, 2026
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@krypciak krypciak deleted the ccbot/1 branch June 21, 2026 10:57
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